Read it in: two days (it’s holidays again)
If this post was to have a subtitle, it would probably be ‘The Most Inventive Ways to Kill Characters’, except that I think that award would probably have to go to Stephen King, who once had a character run over a person’s head with a lawnmower (Misery – very gory, read it if you like suspense and, well, pain). Needless to say, Mr. Takami does an excellent job of finding many different and highly original ways to kill people, ranging from large swords stuck in people’s heads to jumping off the tops of lighthouses to giant home-made explosions. What can you expect, after all, this is Battle Royale, the hit cult movie that was met in Japan (yes, that supposedly conservative society) with criticism and, best of all, immense popularity.
The game is this: 42 schoolchildren are taken to an island and told that they have to kill one another until there’s only one survivor. They each get a different weapon, there are danger zones (which you will die if you enter) and there is no way out. Or so we think. It’s the Hunger Games of crack. It’s a cross between 1984 and Lord of the Flies. It incorporates all your favourite teenage stereotypes and all the best weapons into a raging 600 page thriller that keeps you both on edge and very, very cynical.
You’ve probably noticed a pattern in the books that I read, and that is that I tend to read things involving teenagers and usually involving killing. I’m actually attempting to write a novel about a whole school that decides to shut itself off from the world and commit massacres, French Revolution style. Accordingly, I’m trying to read every great high-school-student killing novel around. If you have any suggestions of books I’ve missed, please let me know. But Battle Royale doesn’t disappoint in this respect.
The only thing wrong with big-game-show-style-killing-spree-books (that’s a genre now) is that characterisation becomes a difficulty. Which means that death doesn’t really mean anything to the reader. Which means that the reader is simply reading death after death and it sort of numbs you, which is not the point of a book like this, I suppose. Or maybe it is…? Anyway, Takami’s idea of having 42 school students in a battle game is ingenious, but incredibly numbing to death. Within the first thirty pages we’re seeing fifteen year old kids die. The worst part is that we don’t know these fifteen year olds. It’s just a name to us, and a morbid death sequence. The characterisation actually comes later. We see flashbacks of the schoolchildren having fun at school, doing things together, and then we realise we might miss them, maybe. It humanises them, yes, but for the most part only after they’ve already died.
To compare this with the Hunger Games – it sort of does the same thing. Admittedly, Ms. Collins had it easier because she had less competitors. Takami had 41 students to get rid of before a winner could be declared. Collins could give us some time, let us get to know some characters – with Takami, it was all about the death count. Having said that, as the book goes on we do get to know some characters whose eventual deaths do make us upset.
I suppose, however, it could be all about the numbness factor. This book is 1984-esque after all, so our numbness to death as readers, our apathy, tends to reflect the attitude of many characters we see in the book – some of the major killers in the game, definitely the adults running the game. It teaches us apathy, which is clever. So, although I think that a lot of characterisation was missed (it would have been a lot more heartwrenching if we’d read, say, 200 pages beforehand of the exploits of the students, if we’d gotten to know them, and then found out they would have to kill each other), this book was able to portray death almost callously, disrespectfully, in a way that the Hunger Games and other books simply don’t do. It’s no wonder it was the subject of a lot of controversy when it first came out.
Read it if you: have read the Hunger Games and think it’s the best thing out there, want something fast-paced and exciting, don’t mind seeing kids die… in awful ways.
While reading, listen to: Kid Cudi Pursuit of Happiness, Europe Final Countdown